Materia Build Sheets
Final Fantasy VII Rebirth

Materia Build Sheets

A loadout per party member — weapon, materia links, accessory — plus the combinations worth building a character around.

Spoiler level: names late-game weapons, accessories and summons. No plot. Each character has a 3-stage progression (early / mid / endgame) above its final Hard Mode loadout.

How to read a link

AB means the two materia share a linked slot pair — A's effect feeds B. A lone A sits in a single slot. W = weapon slots, Ar = armor slots.

Magic Command Support Independent Summon

General priorities

Get these from Chadley first

Early game, on everyone

Levelling materia

Combos worth building around

LinkWhat it does
Elemental + elementWeapon: basic attacks deal that element (free weakness exploit). Armor: resist / absorb it.
Magnify + HealingOne cast heals the whole party. Non-negotiable for a support.
Magnify + BarrierParty-wide Barrier / Manaward from a single cast.
HP Absorption + Enemy SkillLifesteal on a strong damage source — melee self-sustain, no healing turns.
Auto-Cast + Healing / CleansingThe linked slot casts on its own — put it on whoever you're not controlling.
Swiftcast + Comet / FlareInstant cast, no wind-up, on your slowest big spell.
Steadfast Block + Precision Defense FocusLess chip damage while guarding + a wider perfect-block window. Tank glue.
Darkside + ChakraTrade HP for a damage spike, then Chakra it back for free.
First Strike + HP UpOpen every fight with ATB already banked.

Pick a character

Their sheet tints the page. Selection is saved on this device.